Bike Group Turns into a Mechanical Bull Ride

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srhyne
Posts: 19
Joined: Mon Jul 27, 2020 8:57 pm

Bike Group Turns into a Mechanical Bull Ride

Post by srhyne » Fri Jul 16, 2021 6:12 pm

I'm not sure what is causing this effect but it only happens when I close 3DS Max and reopen the scene that my Bicyclist are what looks like a mechanical bull ride with the cyclist and bike bucking up and down. When I first create the Bike Group, the bicycle and cyclist work appropriately and they follow the Spline Speed Controller and behave as expected. Once I've created my animation, I export the animation to an FBX that I import into a different software. The FBX animation works perfectly in my other software and then I move on. Most often I will need to make changes to the animation and every time I open the Max file, I have to rebuild the Bike Group because of the bull ride effect that happens. If you look at the attached image sequence, the first image shows them at rest and the other images display how the front fork detaches from the front wheel and other images show how the rear wheel sinks creating this bucking effect. Any thoughts as to why this happens?

Thanks!
Attachments
Bike Rig.JPG
Bike Buck-03.JPG
Bike Buck-02.JPG
Bike Buck-01.JPG
Bike Buck.JPG

Patrik Martin
Partner
Posts: 416
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden
Contact:

Re: Bike Group Turns into a Mechanical Bull Ride

Post by Patrik Martin » Fri Jul 23, 2021 12:41 pm

srhyne wrote:
Fri Jul 16, 2021 6:12 pm
I'm not sure what is causing this effect but it only happens when I close 3DS Max and reopen the scene that my Bicyclist are what looks like a mechanical bull ride with the cyclist and bike bucking up and down. When I first create the Bike Group, the bicycle and cyclist work appropriately and they follow the Spline Speed Controller and behave as expected. Once I've created my animation, I export the animation to an FBX that I import into a different software. The FBX animation works perfectly in my other software and then I move on. Most often I will need to make changes to the animation and every time I open the Max file, I have to rebuild the Bike Group because of the bull ride effect that happens. If you look at the attached image sequence, the first image shows them at rest and the other images display how the front fork detaches from the front wheel and other images show how the rear wheel sinks creating this bucking effect. Any thoughts as to why this happens?

Thanks!
Hi Srhyne,

Can you please send the scene to support at craftanimations.com so that we can have a look at it?

Best Regards,
Patrik
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com

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