Saving Crawler work
Forum rules
We only allow posts that
If these rules are not met you are most likely going to be banned.
Please Note:
We only allow posts that
- Is in English
- Is related to our tools and the programs they support.
If these rules are not met you are most likely going to be banned.
Please Note:
- New users will have their posts reviewed before being publicly available for other to see.
Saving Crawler work
When rigging a crawler track to my model when I save the scene and the CDS rig...upon opening it after closing the file I have to re-parent everything.
Is this normal?! Because this is very inefficient...having to re-parent everything. every time I save and close and reopen.
Is this normal?! Because this is very inefficient...having to re-parent everything. every time I save and close and reopen.
Re: Saving Crawler work
This is urgent. I bought this as a solution to quickly animate and it is proving not to be.
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
Hello Jason!J450NP13 wrote: ↑Sat Jan 26, 2019 6:04 pmWhen rigging a crawler track to my model when I save the scene and the CDS rig...upon opening it after closing the file I have to re-parent everything.
Is this normal?! Because this is very inefficient...having to re-parent everything. every time I save and close and reopen.
No, that is not how it normally works. If you've made the Craft Director Studio CrawlerTrack object the parent to your model object then that should be saved with the scene.
Which 3D application are you using? (For example "3d Studio Max 2019")
Re: Saving Crawler work
I'm using Maya.
It does save in the Maya scene, but when I reopen the Maya scene it is not in the CDS plugin when I open it. I have to open it via the browse option and it loads a second rig into the scene that is not parented.
It does save in the Maya scene, but when I reopen the Maya scene it is not in the CDS plugin when I open it. I have to open it via the browse option and it loads a second rig into the scene that is not parented.
Re: Saving Crawler work
Basically when I open the CDS plugin there is nothing in there.
Re: Saving Crawler work
Is there still support for this plugin or am I on my own?
-
- Partner
- Posts: 416
- Joined: Mon Feb 25, 2008 1:07 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
No, you are not on your own. The issue regarding support is that we operate during weekdays and not weekends.
Anyways, no this should not happen. If you have parented a tool to another it should still be parented even after save/open. Does this issue only happen with CrawlerTracks? If so is it different if you have created the threads vs. not created the threads?
Best Regards,
Patrik
Anyways, no this should not happen. If you have parented a tool to another it should still be parented even after save/open. Does this issue only happen with CrawlerTracks? If so is it different if you have created the threads vs. not created the threads?
Best Regards,
Patrik
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
Re: Saving Crawler work
Even if I create the treads it doesn’t save the cds meshes parenting.
Not matter what I do it will not save.
Not matter what I do it will not save.
-
- Partner
- Posts: 416
- Joined: Mon Feb 25, 2008 1:07 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
Just CrawlerTracks or any tool?
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
Re: Saving Crawler work
Any tool. I tested the car...the aircraft one as well.
Re: Saving Crawler work
I do have Maya 2018.5 installed. Could that be it?
-
- Partner
- Posts: 416
- Joined: Mon Feb 25, 2008 1:07 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
It might. We need to have a closer look on our side to check. I’ll let you know if we need anything additional.
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
-
- Partner
- Posts: 416
- Joined: Mon Feb 25, 2008 1:07 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
Just to double check. The parenting of other objects (non Craft Director Studio) stay intact?
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
Re: Saving Crawler work
No.
If i parent my models to the cds parts and save it in maya and save the cds project in the plugin. By selecting the cds rig in the tree and then hitting the save selected button.
When I reopen Maya there is cds parts in my outliner and my model parts are still patented but when opening the cds plugin it isn’t in the tree then when I open the project in the plugin it populates a second unparented rig in my outliner but my model isn’t parented to that one. Do I would have to unparent from the previous rig and parent to the second rig that I had to load.
If i parent my models to the cds parts and save it in maya and save the cds project in the plugin. By selecting the cds rig in the tree and then hitting the save selected button.
When I reopen Maya there is cds parts in my outliner and my model parts are still patented but when opening the cds plugin it isn’t in the tree then when I open the project in the plugin it populates a second unparented rig in my outliner but my model isn’t parented to that one. Do I would have to unparent from the previous rig and parent to the second rig that I had to load.
- Micael Belin
- CTO
- Posts: 168
- Joined: Thu Apr 03, 2008 9:39 am
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
This may sound as a very stupid question, but what you describe sounds like the behaviour of cds when no valid license is available; cds lets you run with the tools in the current session without a valid license, but the tool won't be saved alongside the scene.
Can you just validate that the licenses are running correctly? Enter the license dialog and just make sure the status of your license is ok.
When you create the tool, do you get a dialog with the options to create the tool in eval mode, purchase a license or similar? Again, i apologize for this rather mundane question, but lets verify the basics first.
Can you just validate that the licenses are running correctly? Enter the license dialog and just make sure the status of your license is ok.
When you create the tool, do you get a dialog with the options to create the tool in eval mode, purchase a license or similar? Again, i apologize for this rather mundane question, but lets verify the basics first.
[email protected]
http://www.craftanimations.com
http://www.craftanimations.com
Re: Saving Crawler work
Yes they are. Would a VPN effect it?
- Micael Belin
- CTO
- Posts: 168
- Joined: Thu Apr 03, 2008 9:39 am
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
No, a VPN should not affect it. Our licensing system may complain if you are running on a virtual machine, but in such cases you would simply get notified when creating a tool that you are missing a valid license.
Can you send me some screenshots on your licensing dialog? Just in case i notice something odd. Also, if you could replicate the issue on an empty scene and send it over for analysis. That way i can at least tell if CDS manages to save its metadata or not; if the problem lies upon save or load.
Can you send me some screenshots on your licensing dialog? Just in case i notice something odd. Also, if you could replicate the issue on an empty scene and send it over for analysis. That way i can at least tell if CDS manages to save its metadata or not; if the problem lies upon save or load.
[email protected]
http://www.craftanimations.com
http://www.craftanimations.com
-
- Partner
- Posts: 416
- Joined: Mon Feb 25, 2008 1:07 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Saving Crawler work
Glad to hear! What was the problem, do you know?
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
http://www.craftanimations.com
patrik.martin-at-craftanimations.com
Who is online
Users browsing this forum: No registered users and 68 guests