Hi im wondering if anyone can help me, i am using the spline speed controller, it works great the first time i put it to a scene and i can play with it and edit it as much as i like, i save the max file but when i re-open it i lose the abily to edit the waypoints, i can still see my animation working correctly, but i cannot edit waypoints any further, is this a known issue? is there any fix?
Thank you.
using max 2010, on x64 windows 7
Max 2010, spline speed controller not saving waypoint data.
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Re: Max 2010, spline speed controller not saving waypoint data.
Hello Zenin,Zenin wrote:Hi im wondering if anyone can help me, i am using the spline speed controller, it works great the first time i put it to a scene and i can play with it and edit it as much as i like, i save the max file but when i re-open it i lose the abily to edit the waypoints, i can still see my animation working correctly, but i cannot edit waypoints any further, is this a known issue? is there any fix?
Thank you.
using max 2010, on x64 windows 7
Which version of Craft Director Studio are you using?
Re: Max 2010, spline speed controller not saving waypoint data.
version 9.3.1 build 1458.
It is a very strange issue indeed, i left my computer on overnight for 3 days just so i could keep max open, i have finished my animation now, and edited my waypoints. but the issue still remains..
It is a very strange issue indeed, i left my computer on overnight for 3 days just so i could keep max open, i have finished my animation now, and edited my waypoints. but the issue still remains..
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: Max 2010, spline speed controller not saving waypoint data.
Try installing 9.4.1 and see if the problem remains. I know 9.4.1 includes some fixes for Craft Spline Speed-Controller.Zenin wrote:version 9.3.1 build 1458.
It is a very strange issue indeed, i left my computer on overnight for 3 days just so i could keep max open, i have finished my animation now, and edited my waypoints. but the issue still remains..
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