Hello Craft Team,
I have Cinema 4D and 4Wheeler Free. The Wheels go to the half in the Ground ? The Problem is the Scaletool from Cinema 4D.
Scaled in the "Koordinate" on right Side is this ok ! Scaled with the Scaletool is the Problem avaiable.
Please Help.
4 wheels problem Cinema 4D
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Re: 4 wheels problem Cinema 4D
GravityDirectionMesh needs to be a child of your ground object and the ground object must be Editable (Hotkey: C).
Re: 4 wheels problem Cinema 4D
The Problem is the Scaletool from Cinema 4D. When i Scale the CraftCar-Mesh with the Scaletool go the wheels to half in the Ground (GravityDirectionMesh->ConvertetGround).Carl Buhre wrote:GravityDirectionMesh needs to be a child of your ground object and the ground object must be Editable (Hotkey: C).
When i Scale per Hand in the right Side under the Objektlist-->Koordinate is no Problem.
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Re: 4 wheels problem Cinema 4D
You have to use the Object Tool when you scale, otherwise you're just scaling the dummy mesh data, not the transform. See the attached picture to this post.
Re: 4 wheels problem Cinema 4D
Thanks !
This is it !!!
This is it !!!
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Re: 4 wheels problem Cinema 4D
http://forum.craftanimations.com/viewto ... ?f=2&t=626gcpdesign wrote:Similar problem
All is made by rules, but the car fails in the ground. Why?
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