Biped on a Motorcycle

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datalist
Posts: 1
Joined: Mon Oct 26, 2009 6:25 pm

Biped on a Motorcycle

Post by datalist » Mon Oct 26, 2009 6:35 pm

in 3ds max i have a biped that im attempting to rig to the top of a motorcycle.

the bike works fine and everything i link to the bike works fine, including the hands and feet of the biped.

my problem is the COM of the Biped will not stay put when i link it to the bike. the biped seems to be thrown back when the bike starts and thrown forward when it stops.

has anybody had this problem? and how did you solve?

Thanks for any help

fferro
Posts: 4
Joined: Wed Jun 24, 2009 12:00 am

Re: Biped on a Motorcycle

Post by fferro » Thu Dec 31, 2009 10:31 pm

Why don't you record the moto alone and unplugged it. Then link the biped COM to it.
Best

Enigma229
Posts: 81
Joined: Sun Nov 30, 2008 8:51 pm

Re: Biped on a Motorcycle

Post by Enigma229 » Sun Jan 03, 2010 3:55 am

I believe you can press on the Convert to Freeform button under the Biped section of the Motion Panel. It's just like doing the unplugged thing with the Craft tools.

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