Just wondering if anyone else has this problem...
If I scale the body of the 4 wheeler at all, once I hit record it snaps back to the default size and moves the wheels with it (very annoying) If I just move the wheels to where I need them and don't bother with scaling the body mesh then it doesn't do it.
Any suggestions are appreciated.
thx
* I'm using 3ds max btw if that makes any difference
4 wheeler body scaling issue
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- Luigi Tramontana
- Posts: 358
- Joined: Mon May 19, 2008 11:32 am
- Location: Gothenburg, Sweden
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Re: 4 wheeler body scaling issue
Try installing the latest 4wext in this thread. Then you will also probably get the answer.
http://forum.craftanimations.com/viewto ... ?f=2&t=148
// Luigi TA
http://forum.craftanimations.com/viewto ... ?f=2&t=148
// Luigi TA
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