Autonomus Skidding

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jigi525
Posts: 6
Joined: Thu Dec 16, 2010 1:57 pm

Autonomus Skidding

Post by jigi525 » Fri Jan 28, 2011 10:44 am

Hi there !!

I have got a problem using craft director studio 10.1.2 in maya 2011.
The scene i want has a car skidding on a curve but not going off-road. So i decided to use speed spline controller to set the path along the curve and set the mode to "autonomous- slippery'. Also tweaked a few settings here and there but the car goes off-road. I increased the "Gas Pedal Maximum" so that the car follows the carriage tightly and skids simultaneously. But it doesn't.

So what i want:

A setting where the car follows the carriage tightly and skids when taking a turn.
Do we need to change the particular waypoint's settings or the profile itself or the 4-wheeler extended's properties???

Waiting for help !!
:) :)

Patrik Martin
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Posts: 416
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden
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Re: Autonomus Skidding

Post by Patrik Martin » Mon Feb 14, 2011 11:51 am

I would change to spline to fit the cars way of moving and tweek the different configurations to get it as I like. You can also use the gamepad at the same time as you use autonomous mode if you like to controll the skidding manually.
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patrik.martin-at-craftanimations.com

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