Help,
I have rigged my model to my truck and trailer bone system and when I go to import or merge my city into the scene so I can dive around the system disappears but the model stay. I look into the craft director studio panel in max and there is nothing there, any ideas. I am using max 2008 64bit and the latest craft studio. To define my problem. I open my rigged truck scene and the truck with trailer group in the director studio panel is there so I can edit the parameters, once I import a model of a city or anything the truck with trailer group in the director studio panel disappears.
HELP!
Brad
Import items into 3d studio max and truck bones disappear
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Re: Import items into 3d studio max and truck bones disappear
Hi
I have the same problem, when I import a file all the craft animation items disappear. The weird thing is I imported an object the first time and it worked but any other objects make the items vanish.
Is there not a solution to this?
I have the same problem, when I import a file all the craft animation items disappear. The weird thing is I imported an object the first time and it worked but any other objects make the items vanish.
Is there not a solution to this?
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Re: Import items into 3d studio max and truck bones disappear
Hi Sorse,srose wrote:Hi
I have the same problem, when I import a file all the craft animation items disappear. The weird thing is I imported an object the first time and it worked but any other objects make the items vanish.
Is there not a solution to this?
So you have your problem when you import a scene? Do you have the same problem just by opening the scene?
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Re: Import items into 3d studio max and truck bones disappear
Hi
When I open a scene that has Craft Animation rigs already applied they load fine. As soon as I click the import button all the bone objects vanish from Director Studio.
When I open a scene that has Craft Animation rigs already applied they load fine. As soon as I click the import button all the bone objects vanish from Director Studio.
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Re: Import items into 3d studio max and truck bones disappear
Hum this is not something I have heard of. Can you try to merge it instead and see if that works? (I am guessing you are using Max).srose wrote:Hi
When I open a scene that has Craft Animation rigs already applied they load fine. As soon as I click the import button all the bone objects vanish from Director Studio.
Oh by the way have you installed the latest version of CDS?
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Re: Import items into 3d studio max and truck bones disappear
I tried merging and it works fine. I guess i'll just use that right now. I have version 9.3 installed
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