Waypoints Mimicking Behavior in Spline Speed Controller

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kiredis
Posts: 4
Joined: Thu Apr 13, 2023 4:37 pm

Waypoints Mimicking Behavior in Spline Speed Controller

Post by kiredis » Thu Apr 13, 2023 4:47 pm

I'm having an issue with my Spline Speed Controller in 3ds Max 2023. Even after modifying the settings for my various waypoints, they all seem to copy the behavior of Waypoint01.
The settings appear accurate in the CSD, but the actual behavior is not as expected. For instance, when I apply a 4-second delay to WP01, all other waypoints exhibit the same delay. Any suggestions on how to resolve this?

Patrik Martin
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Re: Waypoints Mimicking Behavior in Spline Speed Controller

Post by Patrik Martin » Mon Apr 17, 2023 10:38 am

Hi,

I have made tests with both a 3ds max line (spline) and Spline Speed-Controller's own spline creation and am not experiencing any issues with the delay function for example.

What spline are you using?
Does all the waypoints show a yellow color instead of green once you edit WP01? (yellow = delay)
Are you running the latest version of Craft Director Studio?
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http://www.craftanimations.com
patrik.martin-at-craftanimations.com

kiredis
Posts: 4
Joined: Thu Apr 13, 2023 4:37 pm

Re: Waypoints Mimicking Behavior in Spline Speed Controller

Post by kiredis » Fri May 05, 2023 3:16 pm

Hi,

Thanks for getting back to me, I realized that simplified Parameter option was on. That fixed my problem.

Carl Buhre
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Re: Waypoints Mimicking Behavior in Spline Speed Controller

Post by Carl Buhre » Fri May 05, 2023 4:10 pm

Great that you got it working! Thank you for reporting back.

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