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Craft Razorback MoCap control

Posted: Wed Apr 29, 2009 1:12 am
by Enigma229
Hey guys,

I was going through a 3ds Max tutorial for a robotic arm and one of the steps was to assign a transform controller. When I clicked the button to do this, a dialogue box pops up and I noticed that one of the options was called Craft Razorback MoCap control. I'm assuming this has something to do with CDT but I found no documentation on it.

Just out of curiosity, what is it for?

Re: Craft Razorback MoCap control

Posted: Wed Apr 29, 2009 9:49 am
by Carl Buhre
Enigma229 wrote:Hey guys,

I was going through a 3ds Max tutorial for a robotic arm and one of the steps was to assign a transform controller. When I clicked the button to do this, a dialogue box pops up and I noticed that one of the options was called Craft Razorback MoCap control. I'm assuming this has something to do with CDT but I found no documentation on it.

Just out of curiosity, what is it for?
That's our controller for creating the animation for our tools in 3ds Max. It's a lot faster than 3ds Max ordinary controller and handles rotations better.