Having camera follow a path constraint issue

Got questions, comments and/or feedback regarding Craft Director Studio? Post them here.
Forum rules
We only allow posts that
  • Is in English
  • Is related to our tools and the programs they support.

If these rules are not met you are most likely going to be banned.

Please Note:
  • New users will have their posts reviewed before being publicly available for other to see.
Post Reply
chucky666
Posts: 1
Joined: Mon Jun 06, 2016 1:43 am

Having camera follow a path constraint issue

Post by chucky666 » Mon Jun 06, 2016 2:10 am

I am using 3dsMax, I cannot figure out or if at all possible to get an observercam constrained to a path. What I am trying to achieve is setting the forward/back control to move along the path and turn right and left as the path turns (as the 3dsMax path constraint works), THEN also have the tilt up/down control and the turn right/left control basically look around as the camera is following the path. Basically I want to walk down a hall and have the camera pointed at the wall to view it with the camera always pointing down the path, like walking down the hall with your head turned right but still walking straight. I almost achieved this by linking 2 observer cams without a path constraint but as soon as you turn a corner the controls get reversed, you have to remember what direction the walking camera is pointed as opposed to the viewing camera, very difficult to master.
Any help would be appreciated. Thanks.

Post Reply

Who is online

Users browsing this forum: No registered users and 91 guests