Hi,
Anyway to add an option turn native 3ds max cam to your director camera. It is easy to use max since we can use create camera from view
Turning 3ds max default camera to your director camera
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Re: Turning 3ds max default camera to your director camera
Turn? You can always attach any camera to the cameras of CDS and if you need to transfer other movements, like zoom or focus etc you can use Parameter Wiring. Here is for example a guide on this.
https://craftanimations.com/manual/cds- ... yOptionOne
https://craftanimations.com/manual/cds- ... yOptionOne
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Re: Turning 3ds max default camera to your director camera
I meant to say create craft camera from view option like 3ds max standard camera has.Patrik Martin wrote: ↑Tue Jul 04, 2023 11:28 amTurn? You can always attach any camera to the cameras of CDS and if you need to transfer other movements, like zoom or focus etc you can use Parameter Wiring. Here is for example a guide on this.
https://craftanimations.com/manual/cds- ... yOptionOne
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Re: Turning 3ds max default camera to your director camera
Ah, no Craft Director Studio does not have this functionality. Thank you for the suggestion.
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