collision - objects

Got questions, comments and/or feedback regarding Craft Director Studio? Post them here.
Forum rules
We only allow posts that
  • Is in English
  • Is related to our tools and the programs they support.

If these rules are not met you are most likely going to be banned.

Please Note:
  • New users will have their posts reviewed before being publicly available for other to see.
Post Reply
BATPROJ
Posts: 13
Joined: Sun Oct 31, 2010 8:29 pm

collision - objects

Post by BATPROJ » Sat Aug 27, 2011 1:06 am

Hello,
Just one simple question: is it possible to create an "intelligent car" with craft animations...? This car can understand when it touch objects (like barrier) and understand collision...?
If it can, how make it? (i haven't see something to change in parameters 4 wheelerExt).
Thanks.
Phil.

Patrik Martin
Partner
Posts: 416
Joined: Mon Feb 25, 2008 1:07 pm
Location: Gothenburg, Sweden
Contact:

Re: collision - objects

Post by Patrik Martin » Fri Sep 09, 2011 2:19 pm

The only object the 4-Wheeler will detect is the ground you are driving on. So if you are looking for a collision with a wall you need to switch it over so that the 3d program is running a physics engine and make the wall as a physic object. Of course you are able to make the car to a physic object at the point of impact.
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com

Post Reply

Who is online

Users browsing this forum: No registered users and 17 guests