Seconc Car Parent animation

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truerswalia
Posts: 4
Joined: Tue Oct 06, 2009 3:06 pm

Seconc Car Parent animation

Post by truerswalia » Mon Jan 10, 2011 2:08 pm

Hi,

I am doing an animation in which second car is following the first car. I have done the first car animation using craft tools but when I am parenting the target mesh (+ sign) of second to the mesh of first car it is not animating. Can you explain the complete process of it.
In one of the tutorials of craft animations it is only mentioned to parent it but somehow the trick is not working. Need help.

Patrik Martin
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Re: Seconc Car Parent animation

Post by Patrik Martin » Mon Jan 10, 2011 2:31 pm

Hi truerswalia,

In order for the second car to follow the first one with the help of the cross you need to activate the autonomous mode from the configuration of the second car.

Patrik
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http://www.craftanimations.com
patrik.martin-at-craftanimations.com

rupinder
Posts: 1
Joined: Mon Jan 10, 2011 1:52 pm

Re: Seconc Car Parent animation

Post by rupinder » Wed Jan 12, 2011 10:49 am

Thanks Martin,

It works after few hickups. It gave me some problem when I first animated the car and then parented the target mesh of second car to the first. But when I done the reverse sequence i.e. parenting the target mesh of second car to the first car and then animating the first car. One more thing is that we need to have animation key active for both the car.

Thanks once again.

Rupinder

Patrik Martin
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Posts: 416
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Re: Seconc Car Parent animation

Post by Patrik Martin » Wed Jan 19, 2011 10:01 am

rupinder wrote:It gave me some problem when I first animated the car and then parented the target mesh of second car to the first. But when I done the reverse sequence i.e. parenting the target mesh of second car to the first car and then animating the first car. One more thing is that we need to have animation key active for both the car.
It should work just fine both ways.
Partner
http://www.craftanimations.com
patrik.martin-at-craftanimations.com

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