help C4D PROBLEM child ground / 4WheelerExt
Forum rules
We only allow posts that
If these rules are not met you are most likely going to be banned.
Please Note:
We only allow posts that
- Is in English
- Is related to our tools and the programs they support.
If these rules are not met you are most likely going to be banned.
Please Note:
- New users will have their posts reviewed before being publicly available for other to see.
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: help C4D PROBLEM child ground / 4WheelerExt
Hello gcpdesign,
I was able to re-create the error and we will have to take a look at this. A workaround you can use in the meanwhile is this:
I was able to re-create the error and we will have to take a look at this. A workaround you can use in the meanwhile is this:
- * Go into the configuration window for Craft 4-Wheeler Extended
* Edit the "Ray Multiplier" to 1 (Ray Cast Multiplier group)
* Disable the "Use Fast Ray Cast" checkbox (Ray Cast Multiplier group)
Re: help C4D PROBLEM child ground / 4WheelerExt
big thanx , only problem car body _collision bad ,droped in objects.
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: help C4D PROBLEM child ground / 4WheelerExt
Yeah when you're not using Fast Ray Cast, Craft 4-Wheeler Extended can only interact with 1 object.
Re: help C4D PROBLEM child ground / 4WheelerExt
ok biggggyy thanks
Re: help C4D PROBLEM child ground / 4WheelerExt
Hi,
This apporoach makes the simulation very very slow and impossible to actually do anything.
Any other suggestions?
By the way is there any reason why even normal simulation is very very slow in softimage xsi?
This apporoach makes the simulation very very slow and impossible to actually do anything.
Any other suggestions?
By the way is there any reason why even normal simulation is very very slow in softimage xsi?
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: help C4D PROBLEM child ground / 4WheelerExt
Make sure Ray Multiplier is 1 and not 10, if you haven't already. If the simulation still runs slow you can try and decrease the amounts of polygons your ground has. If you don't want to edit the detail of the ground, you can create a "ghost ground" that has a few polygons that you drive on but no polygons on the sections that you won't be driving on. Don't render this "ghost ground".MJones wrote:Hi,
This apporoach makes the simulation very very slow and impossible to actually do anything.
Any other suggestions?
By the way is there any reason why even normal simulation is very very slow in softimage xsi?
Re: help C4D PROBLEM child ground / 4WheelerExt
I'm having a similar issue in Max 2010. Everything works fine unlinked to a ground plane. As soon as i link to any geo, even a simple plane, the car bounces backwards and floats away... spastically.
Re: help C4D PROBLEM child ground / 4WheelerExt
Posted too soon... found a fix in another thread.
Unchecking "Use Fast Ray Cast" seemed to fix it.
Unchecking "Use Fast Ray Cast" seemed to fix it.
-
- Quality Assurance Consultant
- Posts: 438
- Joined: Mon Feb 25, 2008 12:59 pm
- Location: Gothenburg, Sweden
- Contact:
Re: help C4D PROBLEM child ground / 4WheelerExt
Be sure to lower Ray Multiplier to '1' instead of 10 as well, it will increase the performance.ward500 wrote:Posted too soon... found a fix in another thread.
Unchecking "Use Fast Ray Cast" seemed to fix it.
Who is online
Users browsing this forum: No registered users and 90 guests