Car is falling through the ground plane ?

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brox
Posts: 5
Joined: Sat Jun 13, 2009 5:45 pm

Car is falling through the ground plane ?

Post by brox » Wed Jun 17, 2009 7:00 pm

Hello,

I do have a street, done in 3dsmax and the object is an Edit Poly.
I double checked the geometry, and it's a perfect mesh, all in quads, no gaps, no hidden vertices or anything else.

When I want to use that edit poly mesh as my groundplane, and I link the arrow from the 4wheeler to it, the car is sinking through the ground-plane.

what's the problem ?

thx

Carl Buhre
Quality Assurance Consultant
Posts: 438
Joined: Mon Feb 25, 2008 12:59 pm
Location: Gothenburg, Sweden
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Re: Car is falling through the ground plane ?

Post by Carl Buhre » Thu Jun 18, 2009 10:01 am

Are your normals pointing in the right direction? On the plane I mean. Try flipping the plane and see if it helps.

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