Search found 17 matches
- Mon Dec 13, 2010 9:34 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
I haven't tried yet. The scenes on the computer without error are a quite old. But nothing special happened to my work, everything is okay! After resaving the scene with such error it disappears, all the keyframes and SSC objects are safe, but I lost the possibility to edit their options with CDS. I...
- Fri Dec 10, 2010 12:04 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
Hi again! (^_^) Now I'm using CDS 10.1.4 Yestarday there emerged another problem. Here's the picture http://img502.imageshack.us/img502/853/32584195.jpg I didn't open my scenes where I used SSC for a long time, but now all the scenes with SSC display such an error! The CDS tools list is empty! I ope...
- Tue Nov 16, 2010 6:42 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
This is the version I'm using under 3dsMAX 2011. I tried it on 2 computers and I got the same result - scene doesn't load.
- Thu Nov 11, 2010 11:25 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
Is there an easy way to copy keyframes from CDS object to my highpoly object? There is alot of objects that have keyframes: Elevators, Ailerons, etc, so it's hard to me to copy all the keyframes from and to each object manually.
THANKS!
THANKS!
- Thu Nov 11, 2010 10:52 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
Ater converting the CDS tool's animation into regular keyframes (the CDS lits is empty) the scene opens normally. But if I create in the empty scene just one tool of CDS and save it, when opening it there emerges an error! http://img600.imageshack.us/img600/9986/84814982.jpg Here is the sccene! THAN...
- Wed Nov 10, 2010 11:32 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
If there is the Craft Airplane Extended or Craft Airplane Free in the scene I can't load it! There emerges an error! Is it possible to open scene that has Craft Airplane model?
THANKS!
THANKS!
- Mon Nov 08, 2010 12:09 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
Thanks Micael! Could you please email me this update here synoptic@inbox.ru And could you plz also direct me to the information about using SSC+AircraftExtended. I can't figure it out. And I failed with animating my aircraft in the autonomous mode, it's hard to me to control in real-time the speed o...
- Tue Nov 02, 2010 8:55 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
Re: SplineSpeedController Waypoints' position.
When I locate the waypoint manually, It doesn't work properly. It applies to any type of waypoints. Here is the viewport output. The first file displays the waypoints snapped to the curve, the second file displays the time delay waypoint shifted manually. Here is the scene. 3dsMAX 2011 Thanks in adv...
- Mon Nov 01, 2010 10:52 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
Re: Transiting keyframes\Shake reducing
This is entirely 3dsMAX's problem. CDS doesn't has any reference to it.
- Sun Oct 31, 2010 2:58 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: SplineSpeedController Waypoints' position.
- Replies: 18
- Views: 41837
SplineSpeedController Waypoints' position.
I'm trying to remake the animation of my scene using SplineSpeedController. To do that, I've converted the trajectory of my object to spline, than I did everithing like there is explained in this tutorial, I've got the animation. But I faced a problem of distributing the waypoints along the spline! ...
- Fri Oct 22, 2010 10:46 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
Re: Transiting keyframes\Shake reducing
I just realised that strange effect may be connected with measure of the scene. When animating the object along the spline (without any plugins) there is the same roughness of the animation! After deleting the most huge object in my scene (landscape) the movement of the object became more smooth. So...
- Thu Oct 21, 2010 2:21 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
Re: Transiting keyframes\Shake reducing
3dsMAX 2011x64
- Thu Oct 21, 2010 2:06 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
- Thu Oct 21, 2010 12:36 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
Re: Transiting keyframes\Shake reducing
There are my cockpit model and a camera linked to Dummy, then Dummy linked to the BodyRelocatorNode of the CDS. With the options displayed on the screenshot there must not be any shaking of the camera am I right?
Is there something wrong in my construction?
Is there something wrong in my construction?
- Thu Oct 21, 2010 11:22 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
- Wed Oct 20, 2010 1:23 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
Re: Transiting keyframes\Shake reducing
Which options of CDS should I check? I only adjusted my input device to go up&down left&right.
- Wed Oct 20, 2010 12:10 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Transiting keyframes\Shake reducing
- Replies: 12
- Views: 23986
Transiting keyframes\Shake reducing
Hi! 1. Is it possible to transit all the keyframes made by means of CDS from one object to another (to dummy for instance). 2. I engaged the problem of shaking camera while animating my aircraft with CDS. I reduced all the options of AirplaneExtended related to shaking\turbulence to 0, but after air...