Search found 4 matches

by dreamie
Fri Oct 16, 2009 3:02 pm
Forum: User-created content
Topic: Car Crash WIP
Replies: 8
Views: 33346

Re: Car Crash WIP

Thanks! :)
I'm not that happy with the lighting of the scene, but I can live with that. Re-lighting and rendering time is a factor I don't have now..

*edit* is there a free ver of the helicopter plugin? The demo I have installed has 4wheeler and airplane as free.
by dreamie
Wed Oct 14, 2009 6:04 pm
Forum: User-created content
Topic: Car Crash WIP
Replies: 8
Views: 33346

Re: Car Crash WIP

by dreamie
Mon Sep 07, 2009 2:30 pm
Forum: User-created content
Topic: Car Crash WIP
Replies: 8
Views: 33346

Re: Car Crash WIP

Thanks! The craft tools were sure a huge time saver to get the driving motion believable and it was relatively easy to use that rig as a rigid body simulation after the crash point. I'll keep updating my progress here. :)
by dreamie
Mon Sep 07, 2009 1:39 pm
Forum: User-created content
Topic: Car Crash WIP
Replies: 8
Views: 33346

Car Crash WIP

Hi, I used the free 4wheel to make the initial animation of the driving mustang. Then at the impact point I used reactor cloth to deform the car and turned the craft rig into a rigid body sim. The engine cover is hand animated and the debris is with rayfire and animated with box#2. http://www.youtub...