Search found 2 matches
- Tue Feb 14, 2023 3:48 pm
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Maya > 3ds max > UE issue
- Replies: 3
- Views: 5731
Re: Maya > 3ds max > UE issue
Good morning, Thank you. Im aware we could go FBX right into Unreal, but some of our datasets are really large. The FBX sometimes either takes quite awhile, or sometimes it crashes. Also, our FBX's sometimes are 700-1gb of data, while the Datasmith version of that same data is 4mb and takes about 10...
- Tue Feb 14, 2023 2:19 am
- Forum: Craft Director Studio - Help, Feedback and more
- Topic: Maya > 3ds max > UE issue
- Replies: 3
- Views: 5731
Maya > 3ds max > UE issue
Good evening, Long time automotive user, here. Im currently rigging using CD in Maya (dont have a 3ds max CD license at work) and then exporting as an FBX into 3ds max for a datasmith transfer to Unreal 5. Everything looks good in Maya, and Max as well. In max, I remove the parent/child relationship...